YuuZoo Corporation has partnered with Sweden-based Circle of Champions Inc. (CoC) to distribute and market, in the markets where it has franchisees and partners, CoC’s popular and high-revenue generating Android and iOS mobile games Powershot Challenge and Striker Challenge.
Developed by CoC, the games have been created for the world’s top football clubs, including FC Barcelona, Chelsea FC, Real Madrid, Manchester City FC, AC Milan, Glasgow Celtic, Liverpool FC, S.L. Benfica, AS Roma and Arsenal FC.
Under the agreement signed with CoC, YuuZoo plans to build online “virtual clubhouses” for the football teams, which will facilitate downloading of the games. It will also enable fans to buy fan merchandise, interact with other fans and club representatives, and where YuuZoo has the relevant rights, engage in online gaming. The revenues from all activities, including in-app purchases, e-commerce, advertising and gaming will be shared between CoC and YuuZoo.
The combined global fan base of the teams CoC has contracts with exceeds one billion, while the combined fan base registered on Facebook exceeds 320 million.
The games are structured as competitions, in which the gamer chooses the team and the player avatar, and tries to score in a series of five kick-offs. The gamer can enhance player attributes by buying packs, priced from 1.79 euros up to 89.99 euros ($143.1).
The packs help the player to win the competition, and provides an opportunity to win exclusive “money-can’t-buy” prizes, including the possibility to be flown to the club of his choice and participate in the club’s training sessions and view top games in VIP stadium seats, including Champions’ League games.
As a result of these prizes, the average revenue per paying user has reached as high as US$295 net (after Apple or Google store share) per year.
YuuZoo has already started talks with its TV network partners in China and Africa for the possible launch of TV shows that would market the games to their respective TV viewers. In addition, YuuZoo will market the games to its recently acquired 31 million mobile gamers user base, which sits mainly in China and other Asian countries.
The counter last traded at 14.4 cents.
Click Here To Register For Free Trial Services OR Give A Missed Call : +6531581402 Follow Us On Twitter : www.twitter.com/epicresearchsg Like Us On Facebook : www.facebook.com/EpicResearchSingapore Need Any Assistance Feel Free To Mail Us at : info@epicresearch.sg
Developed by CoC, the games have been created for the world’s top football clubs, including FC Barcelona, Chelsea FC, Real Madrid, Manchester City FC, AC Milan, Glasgow Celtic, Liverpool FC, S.L. Benfica, AS Roma and Arsenal FC.
Under the agreement signed with CoC, YuuZoo plans to build online “virtual clubhouses” for the football teams, which will facilitate downloading of the games. It will also enable fans to buy fan merchandise, interact with other fans and club representatives, and where YuuZoo has the relevant rights, engage in online gaming. The revenues from all activities, including in-app purchases, e-commerce, advertising and gaming will be shared between CoC and YuuZoo.
The combined global fan base of the teams CoC has contracts with exceeds one billion, while the combined fan base registered on Facebook exceeds 320 million.
The games are structured as competitions, in which the gamer chooses the team and the player avatar, and tries to score in a series of five kick-offs. The gamer can enhance player attributes by buying packs, priced from 1.79 euros up to 89.99 euros ($143.1).
The packs help the player to win the competition, and provides an opportunity to win exclusive “money-can’t-buy” prizes, including the possibility to be flown to the club of his choice and participate in the club’s training sessions and view top games in VIP stadium seats, including Champions’ League games.
As a result of these prizes, the average revenue per paying user has reached as high as US$295 net (after Apple or Google store share) per year.
YuuZoo has already started talks with its TV network partners in China and Africa for the possible launch of TV shows that would market the games to their respective TV viewers. In addition, YuuZoo will market the games to its recently acquired 31 million mobile gamers user base, which sits mainly in China and other Asian countries.
The counter last traded at 14.4 cents.
Click Here To Register For Free Trial Services OR Give A Missed Call : +6531581402 Follow Us On Twitter : www.twitter.com/epicresearchsg Like Us On Facebook : www.facebook.com/EpicResearchSingapore Need Any Assistance Feel Free To Mail Us at : info@epicresearch.sg




0 comments:
Post a Comment